![]() A you can add C4D's "Vibrate" tag to a cube, for example. A typical way to do this is a simple cube that moves back and forth, pushing the particles towards the beach. ![]() ![]() And then you need something to push the particles. In RF|C4D there's no native daemon or tool to get these waves, because our plugin was mainly designed for small-scale simulations.Īnyway, if you want to get such an effect you need a setup that has a deep and a shallow zone, similar to a beach, where the waves can break and run out. I assume you're talking about rolling and breaking waves, e.g.
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